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闲聊一下对pc hi fi 声音的追求 [复制链接]

查看: 214552|回复: 599
511#

回复 509# 中山张 的帖子

用XP SP3 系统。WIN7 32位也玩过(另一个硬盘),后来还是转回XP系统。
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512#

回复 511# 南海十三郎 的帖子

我是用系统自带的Ramdiak 来做,所以只能64m

请问您是安装了这个软件吗?VSuite Ramdisk 4.6.7531.1240 服务器版
音响发烧友太容易被一些音色和音效所忽悠,而忽略了音乐本质。
很希望有更多的人能清醒地离开音乐厅,仿佛品了一盏清茗,而
不是一大桶甜腻的冰淇淋,得到的是满足的回味而非肤浅的兴奋!
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513#

回复 512# 中山张 的帖子

对的,下载安装就可以了,要多少自己定。应用平台:Win 7/Windows Vista/Win2003/WinXP/Win2000/WinNT
最后编辑南海十三郎 最后编辑于 2012-02-13 22:35:55
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514#

回复 513# 南海十三郎 的帖子

好的,明白。多谢!
试下先!
音响发烧友太容易被一些音色和音效所忽悠,而忽略了音乐本质。
很希望有更多的人能清醒地离开音乐厅,仿佛品了一盏清茗,而
不是一大桶甜腻的冰淇淋,得到的是满足的回味而非肤浅的兴奋!
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515#

原帖由 南海十三郎 于 2012-2-13 21:33:00 发表
今天试了一下内存RAMDISK播放(用虚拟内存硬盘 VSuite Ramdisk 4.6.7531.1240 服务器版建立内存硬盘,再把文件拷进去播放),与硬盘、U盘播放对比,发现内存RAMDISK播放声音最好听,声音更通透、水泠、鲜活。看来还有得玩,下一步摩内存和内存供电。


试用一下Ramdisk播放,四个字-----通透好听。谢谢南海兄!
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516#

foobar有ramdisk插件的
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517#

最近发现日本有一内存播放器PlayPcmWin,感觉音质好于Foobar2000等播放器,有兴趣的朋友可试一试http://code.google.com/p/bitspersampleconv2/downloads/list
PlayPcmWin介绍:PlayPcmWin is yet another opensource audio player for audiophiles.
Features
Supports WASAPI exclusive mode playback. Bit-perfect capable.
Memory play. Load all PCM data onto the main memory before the playback starts.
Native C++ optimized code for the playback thread. C# .NET 4.0 WPF GUI for easy use.
Supports WAV(16, 24, 32bit), FLAC(16, 24bit), AIFF(16, 24bit) and AIFC-sowt formats.
Supports CUE sheets.
Gapless playback.
Source code available.
Supported Platforms: Windows Vista 64-bit, Windows 7 64-bit.
DownloadsStable version PlayPcmWin 3.0.57 x64 build installer

http://bitspersampleconv2.googlecode.com/files/PlayPcmWin357x64en.zip

Development version PlayPcmWin 3.0.59 x64 build installer

http://bitspersampleconv2.googlecode.com/files/PlayPcmWin359x64en.zip

License
PlayPcmWin: MIT License http://code.google.com/p/bitspersampleconv2/source/browse/trunk/PlayPcmWin/PlayPcmWinLicense.txt
libFLAC: New BSD License http://code.google.com/p/bitspersampleconv2/source/browse/trunk/PlayPcmWin/libFlacLicense.txt
Screenshots
What's the data feed mode? Which is better for the sound quality ?
Event driven data feed mode: Playback thread wakes up from sleep state by WASAPI buffer request event. Wake up interval of playback thread is specified by output latency time. Buffer refill sample size is latency time x sample rate (samples).
Timer driven data feed mode: Playback thread wakes up by timer event. Timer alarm interval is specified by output latency time / 2.
Theoretically, Event driven mode is more sophisticated method than timer driven mode. It minimizes CPU load and elongate sleep interval of the playback thread.
Generally speaking, Event driven mode is recommended for lower CPU load and less sound glitch.
In the real world, Several devices prefers event driven mode (On those devices, Timer driven mode lead to frequent click noise), Other a few devices prefers timer driven mode (Cannot use event mode at all). Most devices do work well on both mode.
About the render thread task typeFirst, Render means playback, Capture means recording  
If you want to set 10 ms or fewer output latency, Pro Audio is preferred option. If you choose Pro Audio option, The render thread priority runs on the highest priority. It reduces the probability of output buffer underflow accidents but from the power consumption standpoint, It causes negative impact.
Render thread task type settings ultimately chooses the first parameter of AvSetMmThreadCharacteristics() function call of the playback thread.
If you choose None , the playback thread does not call AvSetMmThreadCharacteristics() at all.
Playback has lower priority than Pro Audio but higher priority than Audio. These difference is subtle, I think Playback is suitable for high CPU load environment such as background video transcoding or CGI rendering or other background number crunching tasks.
Very detailed description is available on these website:

http://msdn.microsoft.com/en-us/library/ms684247%28v=VS.85%29.aspx
http://msdn.microsoft.com/en-us/library/bb614507.aspx

Exclusive or SharedI strongly recommend to choose exclusive mode for optimal sound quality. Exclusive mode bypasses windows mixer and numerous PCM data altering effects such as poor quality windows built-in software sample rate conversion.
If you experience sound stuttering on playbackWindows is complicated system and has wide variety of hardware and software. Very many factors are involved this type of problem.
The following page provides very useful troubleshooting regarding to playback glitch on Windows. I recommend to check your system according to this guide. http://www.native-instruments.com/knowledge/questions/847/Windows+7+Tuning+Tips+for+audio+processing
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518#

原帖由 lucklxy 于 2012-2-15 8:57:00 发表
最近发现日本有一内存播放器PlayPcmWin,感觉音质好于Foobar2000等播放器,有兴趣的朋友可试一试http://code.google.com/p/bitspersampleconv2/downloads/list
PlayPcmWin介绍:PlayPcmWin is yet anoth......

感谢仁兄的热情推介,有兴趣的朋友可尝试或对比一下。如果有中文解说就更好了。呵呵.....
http://www.ctps.cn/photonet/userpage.asp?userid=M%D0%A1%B1%FB
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519#

其实播放器可以在播放前先把文件调入内存,这样原理就一样了。上面的软件值一试。另今天又打起内存的主意,刚好拿了台HP Q35 DC7800二手台式电脑小主机,顺便把内存升到4G,叫他尽量帮我配欧美拆机内存,美光、英飞凌都不错。
最后编辑南海十三郎 最后编辑于 2012-02-15 15:38:44
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520#

原帖由 南海十三郎 于 2012-2-15 15:36:00 发表
其实播放器可以在播放前先把文件调入内存,这样原理就一样了。上面的软件值一试。另今天又打起内存的主意,刚好拿了台HP Q35 DC7800二手台式电脑小主机,顺便把内存升到4G,叫他尽量帮我配欧美拆机内存,美光、英飞凌都不错。
不错,在哪里买的,能不能装3.5寸盘?
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